NEW TUTORIAL


Did you download Blender 2.5 A0 yet? confuse you? here is the help.
(Apologies on the volume, working with new equipment, this video will be reposted in a few days)

18 Comments to “NEW TUTORIAL”

  1. By 4beaches, November 25, 2009 @ 9:17 pm

    Good to see you back. Looking forward to the 2.5 updates/techniques

  2. By Michael Grosberg, November 26, 2009 @ 3:24 am

    You can pan in quad view by holding the SHIFT key and dragging the mousewheel / middle mouse button.

  3. By Bill, November 26, 2009 @ 5:00 am

    Nice video. Panning the quad views works here. Strange it doesn’t work for you?

  4. By Paulo Gomes, November 26, 2009 @ 5:18 am

    Thanks for the tutorial.

    just a minor hint,
    you can pan in quad view with shift+MMB and drag (and i love the zoom on mouse position, you have to enable it in preferences)

    looking forward for the next ones :)

  5. By Gregzilla, November 26, 2009 @ 5:24 am

    Quad view.. By holding Shift +Middle Mouse Button, you can pan the other views or. If you have selected, Zoom to cursor, you can also “navigate” the other three static views.

  6. By joost, November 26, 2009 @ 5:37 am

    You CAN pan dude. By clicking shift+alt.

  7. By Heiko Ihde, November 26, 2009 @ 5:57 am

    Hi,
    nice tutorial thanx.

    I just tried panning in Quad View: It works! With SHIFT as you mentioned.

    Just rotating does only work in 3D/Cam-View.

    Greetinx

    Heiko Ihde

  8. By Philipp, November 26, 2009 @ 6:09 am

    Panning actually works. With my Macbook’s touchpad, I hold down shift+alt, click and drag, and voila – panning.

  9. By anil nair, November 26, 2009 @ 7:31 am

    good !!!!!!!!!!!!!!!!!

  10. By Haledire, November 26, 2009 @ 7:42 am

    What I’d read in the development thread on blender artists forums is that the toggle for pan and rotate is supposed to be removed (it just didn’t make the commit for the alpha release), you actually have to go to the keymap settings for view 3d to change it. I assume you’re aware that pan is shift + middle mouse at default (I thought I heard you say it, but I never see you pan).

    What actually seems to happen in quad view is that 3 of the windows (top left, bottom left, and bottom right) are actually locked to their 3 views (no method you try will change the view orientation, but you can pan). Top right however will allow you to change views freely.

    You “can” do a region split with a shortcut, but I didn’t see a way to rejoin the regions, so I won’t go into that (it would however make multiple views that you can individually rotate, but you can’t control the split point or make a quad division, as it simply adds a complete slice through the middle at whichever orientation you choose).

  11. By BnBGobo99, November 26, 2009 @ 8:20 am

    Thanks for making this video. It was informative and lighthearted, which is always good! :)

  12. By mrjimmyos, November 26, 2009 @ 8:56 am

    Hey thanks alot for this, I’ve started a new word document to make notes in :D

  13. By Willem, November 26, 2009 @ 1:29 pm

    Nice one Adam. Love the music. (If that was your cat, i think you’re on to something)

  14. By lumpycow, November 26, 2009 @ 5:26 pm

    I don’t think i heard the cat, was either too quiet or the mic didnt pick it up :P

  15. By sanja_s, November 27, 2009 @ 2:37 am

    thanks for making this video

  16. By jeff, November 27, 2009 @ 2:25 pm

    can you please not take so long to get to the point? I mean you just sort of blabbered for like a minute before you said anything we didn’t know.

    —maybe you knew it, but I have to take into consideration the level of understanding for a person who has never touched the program before— in the end, you could always be watching super3boy on youtube! (no offense to you kid.)

  17. By SEspider, November 27, 2009 @ 7:59 pm

    I’m using WIN7 (Beta at work and Full at home). The fact that I can’t pan Left, Right, Up, or Down bugs the mess out of me.
    Normally I would either hold down Shift (or Control) and use the Scroll Wheel. The lacking has made it practically impossible to work in the betas.

    Using different (quad) angles helps a little, but when you need to get fine details, you’re screwed.
    I sure do pray they fix that VERY Soon. It’s the only thing holding me back at this time. :(

    I understand that is one of the first fixes, but they are truly reinventing the wheel, and project durian will fix most the problems

  • Já saiu a versão Alpha do Blender 2.5 » animaXion studioz — November 29, 2009 @ 8:23 pm

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